Куратор homebrew GC/Wii
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FCE Ultra GX
FCE Ultra GX - это модифицированный порт FCE Ultra. С ним вы сможете играть в NES игры на ваших GameCube/Wii.
Описание Эмулятор NES для Gamecube/Wii
Тип Эмуляторы
Автор Tantric
Версия 3.1.6
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Исходники Доступны
Полная поддержка Homebrew Channel
Доступно в Homebrew Browser
Периферия
Возможности
Установка
Загрузка игр
Управление
Неофициальные сборки/модификации
Лист изменений
Quote
3.1.6 - April 9, 2010
3.1.5 - April 9, 2010
3.1.4 - March 30, 2010
3.1.3 - December 23, 2009
3.1.2 - December 2, 2009
3.1.1 - November 30, 2009
3.1.0 - October 7, 2009
3.0.9 - September 16, 2009
3.0.8 - July 31, 2009
3.0.7 - July 24, 2009
3.0.6 - July 9, 2009
3.0.5 - June 30, 2009
3.0.4 - May 30, 2009
3.0.3 - May 26, 2009
3.0.2 - April 30, 2009
3.0.1 - April 22, 2009
3.0.0 - April 13, 2009
2.0.9 - January 27, 2009
2.0.8 - December 24, 2008
2.0.7 - November 18, 2008
2.0.6 - October 21, 2008
2.0.5 - October 19, 2008
2.0.4 - October 15, 2008
2.0.3 - October 1, 2008
2.0.2 - September 19, 2008
2.0.1 - September 6, 2008
2.0.0 - September 1, 2008
- Fix auto-save bug
3.1.5 - April 9, 2010
- Most 3rd party controllers should work now (you're welcome!)
- Translation updates (German and Dutch)
- Other minor changes
3.1.4 - March 30, 2010
- DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is highly recommended to install IOS 202 via the included installer
- Multi-language support (only French translation is fully complete)
- Thank you to everyone who submitted translations
- SMB improvements/bug fixes
- Minor video & input performance optimizations
- Synced with official FCEUX (various game fixes)
- ROMs larger than 3 MB now load
- Now also searches in application path for gg.rom and disksys.rom
3.1.3 - December 23, 2009
- Fixed major file loading issue, more games load now
- File browser now scrolls down to the last game when returning to browser
- Auto update for those using USB now works
- Fixed scrollbar up/down buttons
- Fixed zapper
- Updates from FCEUX
- Minor optimizations
3.1.2 - December 2, 2009
- Fixed SMB (for real this time!)
3.1.1 - November 30, 2009
- Mapper fixes - several more games work now (Fire Emblem, 76-in-1, etc)
- Fixed SMB
- Added separate horizontal/vertical zoom options
- Improved scrolling timing - the more you scroll, the fast it goes
- Fixed reset button on Wii console - now you can reset multiple times
- Reduce memory fragmentation - fixes out of memory crashes
- Other minor code optimizations
3.1.0 - October 7, 2009
- New default palette - more accurate colors!
- Revamped filebrowser and file I/O
- New timing and frameskip code - allows PAL gamers to play NTSC games
- Fixed FDS/Game Genie errors
- Many, many other bug fixes
3.0.9 - September 16, 2009
- Text rendering corrections
- SMB improvements
- Updated to latest FCEUX SVN
- Built with latest libraries
- Video mode switching now works properly
- Other minor bugfixes and cleanup
3.0.8 - July 31, 2009
- Fixed menu crash
- Fixed turbo mode - reduced to frameskip of 1
- Fixed .CHT file support
- Added Game Genie support - required GG rom placed at /fceugx/gg.rom
- FDS BIOS location changed to /fceugx/disksys.rom
- DVD file limit of 2000 removed
3.0.7 - July 24, 2009
- Core upgraded to FCEUX 2.1.0a - improved game compatibility
- State issues fixed - old state files are now invalid!
- Cheat support (.CHT files)
- IPS/UPS/PPF automatic patching support
- Fixed "No game saves found." message when there are actually saves.
- Fixed shift key on keyboard
- Text scrolling works again
- Change default prompt window selection to "Cancel" button
3.0.6 - July 9, 2009
- Faster SMB/USB browsing
- Last browsed folder is now remembered
- Fixed controller mapping reset button
- Fixed no sound on GameCube version
- Directory names are no longer altered
- Preferences now only saved on exit
- Fixed on-screen keyboard glitches
- RAM auto-saved on power-off from within a game
- Prevent 7z lockups, better 7z error messages
3.0.5 - June 30, 2009
- Fixed auto-update
- Increased file browser listing to 10 entries, decreased font size
- Added text scrolling on file browser
- Added reset button for controller mappings
- Settings are now loaded from USB when loading the app from USB on HBC
- Fixed original mode lockup bug
- Fixed menu crashes caused by ogg player bugs
- Fixed memory card saving verification bug
- Fixed game savebrowser bugs
- Miscellaneous code cleanup/corrections
3.0.4 - May 30, 2009
- Fixed SD/USB corruption bug
- SMB works again
- GUI bugs fixed, GUI behavioral improvements
3.0.3 - May 26, 2009
- Improved stability
- Fixed broken SDHC from HBC 1.0.2 update
- Fixed issues with returning to menu from in-game
- Add option to disable rumble
- Auto-determines if HBC is present - returns to Wii menu otherwise
- Miscellaneous bugfixes
3.0.2 - April 30, 2009
- Improved scrollbar
- Multiple state saves now working
- Built with more stable libogc/libfat
- Fixed rumble bug in filebrowser
- Fixed PAL sound stuttering
- Added confirmation prompts
- Fixed settings saving glitches
3.0.1 - April 22, 2009
- GameCube controller home trigger fixed
- USB support fixed
- More stable SMB support
- Corrections/improvements to game saving/loading
- Video mode corrections
- Settings are now saved when exiting game menu settings area
- 8 sprite limit and Zapper crosshair can now be turned off from the menu
- New video mode selection in menu (forcing a video mode is not recommended)
3.0.0 - April 13, 2009
- New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
- Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
- Onscreen keyboard for changing save/load folders and network settings
- Menu configuration options (configurable exit button, Wiimote orientation, volumes)
- Configurable button mapping for zapper
- New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
- SMB reconnection feature
- ISI issue fixed
2.0.9 - January 27, 2009
- Fixed a major memory corruption bug in FCE Ultra 0.98.12
- Faster SD/USB - new read-ahead cache
- Removed trigger of back to menu for Classic Controller right joystick
- Changed GameCube controller back to menu from A+Start to A+B+Z+Start
- Add option for horizontal-only video cropping
- Decreased minimum game size to 8 KB
- Fixed a bug with reading files < 2048 bytes
- Fixed some memory leaks, buffer overflows, etc
- Code cleanup, other general bugfixes
2.0.8 - December 24, 2008
- Fixed unstable SD card access
- Proper SD/USB hotswap (Wii only)
- Auto-update feature (Wii only)
- Rewritten SMB access - speed boost, NTLM now supported (Wii only)
- Improved file access code
- Resetting preferences now resets controls
- Overscan (cropping) setting now saved in preferences
- Rewritten RAM/state saving - old state saves are now invalid
- Minor bug fixes
2.0.7 - November 18, 2008
- Special thanks to eke-eke & KruLLo for contributions, bugfixes, and tips
- Video code rewritten - now has original, unfiltered, filtered modes
- Zoom option
- 16:9 widescreen support
- Full widescreen support
- SDHC support
- SD/USB hot-swapping
- A/B rapid-fire
- Turbo option
- Video cropping (overscan hiding) option (thanks yxkalle!)
- Palette changing fixed
- Fixed audio 'popping' issue
- Wii - Added console/remote power button support
- Wii - Added reset button support (resets game)
- Wii - Settings file is now named settings.xml and is stored in the same folder as the DOL (eg: apps/fceugx/settings.xml)
- GameCube - Added DVD motor off option
2.0.6 - October 21, 2008
- Right audio channel corruption fixed (thanks cyberdog!)
- Low pass audio filter turned off (muffles audio)
- Changed to alternate audio filter
- PAL Timing corrected
- Cheesy/2X video filters fixed
- Qoob Pro modchip support for GameCube (thanks emukidid!)
2.0.5 - October 19, 2008
- Sound bug fixed - thanks eke-eke!
- High quality sound enabled, lowpass filter enabled
- Video threading enabled
- Fixed timing error (incorrect opcode)
2.0.4 - October 15, 2008
- Wii DVD fixed
- FDS BIOS loading works now
- FDS disk switching now consistently works with one button press
- FDS saving implemented
- 7z support
- Faster SD/USB (readahead cache enabled)
- VS coin now mapped to 1 button for VS zapper games
- Changed GC controller mappings - Select - Z, Start - Start, Home - Start+A, Special - L
2.0.3 - October 1, 2008
- Complete rewrite of loading code - FDS / UNIF / NSF support added!
- VS games work (coin insert submitted by pakitovic)
- Mapping of 'Special' commands - VS coin insert, FDS switch disk (default A)
- 480p and DVD now available for GameCube
- Improved stability - less crashes!
2.0.2 - September 19, 2008
- Fixed network freeze-up problem
- Zapper now mapped to A and B
- Fixed auto-save feature
- Performance slowdowns on Gamecube should be fixed
- Will now attempt to load old save states with CRC filename
2.0.1 - September 6, 2008
- Zapper support! Turn this on in the Controller Settings - most games require you to have the Zapper on Port 2. Thanks go to aksommerville whose previous work on the Zapper helped, and michniewski's cursor code
- RAM game save support! Now you can save your games just like the NES did. By default game saves are saved/loaded automatically. This can be changed in the Preferences menu
- Start/Select reversed mapping fixed for Wii controllers
- Small bug fixes / improvements / tweaks
2.0.0 - September 1, 2008
- Complete rewrite based on code from SNES9x GX and Genesis Plus GX
- Wiimote, Nunchuk, and Classic controller support
- Button mapping for all controller types
- Full support for SD, USB, DVD, GC Memory Card, and Zip files
- Game starts immediately after loading
- Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
- Preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile.
- 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
- Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
- One makefile to make all versions
Сообщение отредактировал drugold - Суббота, 15.05.2010, 13:54
Wii-3.2E/Wiikey-1.9g/SDHC-32GB/HDD-500GB/BootMii_boot2/HBB/HBC/FCEU-GX/Snes9x-GX/VBA-GX/WiiSX/Wii64/MPlayerCE/WiiMC/WiiXplorer
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Всё о BootMii, Twilight Hack, Indiana Pwns и Homebrew Channel
Каталог homebrew программ
Сводная таблица обновлений на игровых дисках Wii
Подключаем USB-Flash, USB-HDD к Wii