Куратор homebrew GC/Wii
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Visual Boy Advance GX
Эмулятор портативных консолей Game Boy, Game Boy Color и Game Boy Advance, основанный на VBA-M.
Описание Эмулятор GB/GBC/GBA для Gamecube/Wii
Тип Эмулятор
Автор Tantric, Carl Kenner
Версия 2.1.5
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Исходники Доступны
Полная поддержка Homebrew Channel
Доступно в Homebrew Browser
Периферия
Возможности
Заметки разработчикам
Установка
Загрузка игр
Языковые патчи (IPS/UPS/PPF)
Управление
Неофициальные сборки/модификации
Лист изменений
Quote
2.1.5 - April 9, 2010
2.1.4 - April 9, 2010
2.1.3 - March 30, 2010
2.1.2 - December 23, 2009
2.1.1 - December 7, 2009
2.1.0 - December 2, 2009
2.0.9 - November 30, 2009
2.0.8 - October 7, 2009
2.0.7 - September 16, 2009
2.0.6 - July 22, 2009
2.0.5 - July 9, 2009
Faster SMB/USB browsing
Last browsed folder is now remembered
Fixed controller mapping reset button
Fixed no sound on GameCube version
Directory names are no longer altered
Preferences now only saved on exit
Fixed on-screen keyboard glitches
SRAM auto-saved on power-off from within a game
Prevent 7z lockups, better 7z error messages
2.0.4 - June 30, 2009
2.0.3 - May 30, 2009
2.0.2 - May 26, 2009
2.0.1 - April 30, 2009
2.0.0 - April 27, 2009
1.0.9 - April 7, 2009
1.0.8 - April 6, 2009
1.0.7 - January 27, 2009
1.0.6 - December 24, 2008
1.0.5 - November 19, 2008
1.0.4 - October 28, 2008
1.0.3 - October 15, 2008
1.0.2 - October 6, 2008
1.0.1 - September 18, 2008
1.0.0 - September 16, 2008
- Fix auto-save bug
2.1.4 - April 9, 2010
- Fixed issue with saves (GBA) and snapshots (GB)
- Most 3rd party controllers should work now (you're welcome!)
- Translation updates (German and Dutch)
- Other minor changes
2.1.3 - March 30, 2010
- Fixed ROM allocation. Should solve some unexplained crashes
- Numerous performance optimizations (thanks dancinninja!)
- DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is highly recommended to install IOS 202 via the included installer
- Multi-language support (only French translation is fully complete)
- Thank you to everyone who submitted translations
- SMB improvements/bug fixes
- Minor video & input performance optimizations
- Disabling rumble now also disables in-game rumbling
- Fixed saving of GB screen position adjustment
2.1.2 - December 23, 2009
- Numerous core optimizations (thanks dancinninjac!)
- File browser now scrolls down to the last game when returning to browser
- Auto update for those using USB now works
- Fixed scrollbar up/down buttons
- Minor optimizations
2.1.1 - December 7, 2009
- Save state corruption issues fixed
2.1.0 - December 2, 2009
- Fixed SMB (for real this time!)
2.0.9 - November 30, 2009
- Fixed SMB
- Added separate horizontal/vertical zoom options, and separate GB/GBA ones
- Improved scrolling timing - the more you scroll, the fast it goes
- Fixed reset button on Wii console - now you can reset multiple times
- APU optimization (dancinninjac)
- Minor code optimizations
- Reduce memory fragmentation - fixes out of memory crashes
2.0.8 - October 7, 2009
- Revamped filebrowser and file I/O
- Fixed MBC2 saving/loading
- Fixed some GB-Z80 instructions
- DVD loading in GameCube should work now (untested and unsupported)
- Many, many other bug fixes
2.0.7 - September 16, 2009
- Text rendering corrections
- SMB improvements
- Built with latest libraries
- Video mode switching now works properly
- Other minor bugfixes and cleanup
2.0.6 - July 22, 2009
- Fixed "No game saves found." message when there are actually saves.
- Fixed shift key on keyboard
- Text scrolling works again
- Change default prompt window selection to "Cancel" button
2.0.5 - July 9, 2009
2.0.4 - June 30, 2009
- Fixed auto-update
- Increased file browser listing to 10 entries, decreased font size
- Added text scrolling on file browser
- Added reset button for controller mappings
- Settings are now loaded from USB when loading the app from USB on HBC
- Fixed menu crashes caused by ogg player bugs
- Fixed memory card saving verification bug
- Fixed game savebrowser bugs
- Miscellaneous code cleanup/corrections
2.0.3 - May 30, 2009
- Fixed SD/USB corruption bug
- SMB works again
- GUI bugs fixed, GUI behavioral improvements
- GB Palette editing
- More built-in palettes
- Palettes now fade to white correctly instead of getting brighter
- Can now turn off palette colorizing
- Workaround for palette issue on Mega Man I GB - palette disabled
- Star Wars, TMNT, Lord Of The Rings, Castlevania Wii Controls
- Fix for WarioWare startup - Nunchuk C button or Wii Remote B button will now make calibration easy by locking the gyroscope.
- Fixed issues with constant rumbling
2.0.2 - May 26, 2009
- Improved stability
- Fixed broken SDHC from HBC 1.0.2 update
- Fixed issues with returning to menu from in-game
- Add option to disable rumble
- Auto-determines if HBC is present - returns to Wii menu otherwise
- Unfiltered mode fixed
- Miscellaneous bugfixes
2.0.1 - April 30, 2009
- Multiple state saves now working
- Built with more stable libogc/libfat
- Fixed settings saving glitches
- Fixed Mortal Kombat GameCube controller bug
- Fixed Zelda DX palette bug
- Fixed Harry Potter 1-3 keyboard bug
2.0.0 - April 27, 2009
- New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
- Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
- Onscreen keyboard for changing save/load folders and network settings
- Menu configuration options (configurable exit button, wiimote orientation, volumes)
- New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
- Added video shifting option
- Added video mode selection (recommended to leave on Automatic)
- ROM filenames are now displayed shortened by removing unnecessary characters from name
- USB Mouse support (buttons only)
- Keyboard shift key bug fixed
- Built-in 14 colour palettes for some monochrome gameboy games (Magnetic Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Mr. Do!)
- Rumble works in GBC games designed for rumble cartridges but shipped without rumble cartridges, such as Disney's Tarzan for GBC
- Improved Mortal Kombat Wii Controls
- Mortal Kombat games now have many extra characters to choose
- Wii Controls for more Teenage Mutant Ninja Turtles games
- Improved Lego Star Wars controls
- Boktai menu now tells you when there can't be sun because it is night
- Zelda cheat button removed
- Minor bug fixes
1.0.9 - April 7, 2009
- Gamecube controller should no longer rumble constantly
1.0.8 - April 6, 2009
- "Match Wii Game" controls option! Games that have a Wii equivalent can be played using the controls for that Wii game. For example all Zelda games can be played with Twilight Princess controls.
- Rotation/Tilt sensor games all work
- Solar sensors (Boktai 1/2/3)
- Rumble (except for games that rely on Gameboy Player)
- Keyboard
- PAL support, finally!
- New scaling options, choose how much stretching you want
- Colourised games now partially work but still have distortion
- "Corvette" no longer has a screwed up palette (but still crashes)
- Triggers net reconnection on SMB failure
- Source code refactored, and project file added
1.0.7 - January 27, 2009
- Updated to VBA-M r847
- Corrected sound interpolation
- Faster SD/USB - new read-ahead cache
- Removed trigger of back to menu for Classic Controller right joystick
- Fixed a bug with reading files < 2048 bytes
- Fixed GBA games on GameCube
- Fixed homebrew GBA games on GameCube
- Fixed some memory leaks, buffer overflows, etc
- Code cleanup, other general bugfixes
1.0.6 - December 24, 2008
- Fixed save state saving bug
- Fixed unstable SD card access
- Proper SD/USB hotswap (Wii only)
- Auto-update feature (Wii only)
- Rewritten SMB access - speed boost, NTLM now supported (Wii only)
- Improved file access code
- Resetting preferences now resets controls
- Minor bug fixes
1.0.5 - November 19, 2008
- SDHC works now
- Frameskipping tweaks
- Fixed snapshot loading issue
- Full widescreen support
- Changed scaling
- Zooming fixed (thanks eke-eke!)
- PAL timing changes - EURGB60 mode forced
- Wii - Added console/remote power button support
- Wii - Added reset button support (resets game)
- Wii - Settings file is now named settings.xml and is stored in the same folder as the DOL (eg: apps/vbagx/settings.xml)
- GameCube - Added DVD motor off option
- GameCube - Fixed GBA loading issue
1.0.4 - October 28, 2008
- Complete port of VBA-M - now uses blaarg's new audio core, latest GB core
- Frameskipping improvements
- Sound processing improved - L-R channel reversal corrected, skipping fixed
- Saving problems fixed, game compatibility improved
- IPS/UPS/PPF patch support
- SD/USB hot-swapping!
- SDHC support
- Zoom setting saved
- Widescreen correction option
- GameCube support is back, including Qoob support!
1.0.3 - October 15, 2008
- New timing / frameskip algorithm - should (hopefully) work 100% better!
- Performance improvements - video threading, PPC core partly activated
- Video zooming option
- Unfiltered video option
- 7z support
- Loading progress bars added
1.0.2 - October 6, 2008
- New core! The core is now a custom combination of VBA-M and VBA 1.72
- Added DVD, SMB, ZIP, GameCube MC support
- Faster USB/SD speeds
- Screen alignment and flickering problems fixed
- 128K save support added
- Better emulation speeds. Should now be nearly full speed all the time for most games.
- Turbo speed feature. Mapped to right C-stick (classic controller & Gamecube controller), and A+B for wiimote
- Controller mapping preferences bug fixed. Your preferences will reset automatically to correct any problems in your preferences file
- Many other tweaks behind the scenes
1.0.1 - September 18, 2008
- GBA games now run at full speed
- Menu improvements, with spiffy new background - thanks brakken!
- Fixed L/R buttons - they work now
1.0.0 - September 16, 2008
- Now compiles with devkitpro r15
- One makefile to make all versions
- Complete rewrite based on code from SNES9x GX
- Now has a menu! ROM selector, preferences, controller mapping, etc
- Wiimote, Nunchuk, and Classic controller support
- Button mapping for all controller types
- Full support for SD and USB
- Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
- 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB
- Preferences are loaded and saved in XML format. You can open VBAGX.xml edit all settings, including some not available within the program
Сообщение отредактировал drugold - Суббота, 15.05.2010, 11:20
Wii-3.2E/Wiikey-1.9g/SDHC-32GB/HDD-500GB/BootMii_boot2/HBB/HBC/FCEU-GX/Snes9x-GX/VBA-GX/WiiSX/Wii64/MPlayerCE/WiiMC/WiiXplorer
Сборник вопросов и ответов по Wii (Wii-FAQ)
Всё о BootMii, Twilight Hack, Indiana Pwns и Homebrew Channel
Каталог homebrew программ
Сводная таблица обновлений на игровых дисках Wii
Подключаем USB-Flash, USB-HDD к Wii
Сборник вопросов и ответов по Wii (Wii-FAQ)
Всё о BootMii, Twilight Hack, Indiana Pwns и Homebrew Channel
Каталог homebrew программ
Сводная таблица обновлений на игровых дисках Wii
Подключаем USB-Flash, USB-HDD к Wii